Friday, January 21, 2011

Cartoon Network Game Creator

A) What options are available to you as a 'game designer'?
Game Starter,  Backrounds, Heros, Goal, Level Design, Test

B) How are these options provided?
They are provided in 6 steps beginning with game starter.

C) What types of elements are provided for you to use to 'build' the game?
You can choose how the level will look, the background, he heros, what the goal is such as collecting orbs or killing enemies. Then you can place obstacles, enemies, orbs, etc. to finish the level/.

D) What limits are set on the level of the game play able to be customized
You cannot choose what the characters attacks will be or how they move about.

E) What does the process of using these game creators teach about the notion of the 'difficulty and achievement' balance? Explain using an example from your research.

The game must be difficult to provide entertainment but also achievable otherwise the player will get bored.

No comments:

Post a Comment